As a fan of the first three Diabolical Masquerade albums waiting for Blakkheim to finally unleash some inevitable masterpiece, I admit that I found and continue to find Death's Design an obnoxious chore, even if it ultimately has enough to offer that I'll spin it infrequently. At 61 tracks, split into 20 'movements' over just 43 minutes, and a pseudo-score to some nonexistent horror film, one could argue it's the most ambitious thing he's ever produced with this project, and from a technical angle I don't know that I'd disagree. However, the means of its presentation in so many little snippets of what might be better fleshed out tracks, this comes across to me like a dumping ground for all the ideas he couldn't work into any proper successors to the great 1998 album Nightwork.
That's probably not the case, and perhaps this is all planned out exactly like it is, but considering how the different sections of the album might be presumed to stay thematically consistent, a lot of the individual pieces feel jarring and don't flow well as a whole. It's a shame, because the riffing here is fucking fantastic, it just never lasts long enough, and how he integrates the soundtrack components, acoustics, clean and harsh vocals, and symphonics are seamless...just across such short spaces. It doesn't much surprise me that Dan Swanö had a lot to do with this record, because he'd also later put out his Crimson II record for Edge of Sanity which was more of a solo thing, and suffers from a lot of the same issues I had with this...snippets of ideas that deserved far more, generally less than a minute long, and while the flow isn't terrible between them, it just lacks the impact these good riffs would have in full tracks. It certainly sounds like one of his more mature recordings of that time, super clear across all the varied instrumentation, accessible but still capturing a punch to the lower guitars, and the evil rasps of Blakkheim which are admittedly formidably throughout this.
You'll even hear Dan's clean vocals, which are unmistakable if you've heard his myriad other projects. There are a few moments where the drum programming gets a little too obvious and dull, and some ill choices like the clean vocal in "The Inverted Dream: No Sleep in Peace" which I can't quite place, but sounds like the melody is ripped off from a James Bond theme or sci-fi film or something. The roots are still cinematic black metal, but Diabolical Masquerade reaches further away from the structures of Ravendusk in My Heart of The Phantom Lodge. The individual tracks can't reach the creepy majesty and atmosphere of "Astray Within the Coffinwood Mill" because they're never given the space to, and there are plenty of tunes like "Spinning Back the Clocks", "A Bad Case of Nerves" or a few dozen more which could have been developed into stunning evolutions upon the Nightwork style. Had this been condensed together, with a lot of the scraps tossed out and the better riffs expanded into full length tunes, it would easily have been the most progressive and symphonic stuff Blakkheim had put out here, itself a natural successor to the first three albums, but the fragmentation just doesn't work for me.
That goes even deeper into the themes...obviously they cover such a vast array of supernatural and Gothic subjects and images that there's no way this was the real soundtrack to anything, and there too I feel like it comes across as a big jumbled mess of ideas. So many great song titles, too, like "Soaring Over Dead Rooms", "A Hurricane of Rotten Air", "The Remains of Galactic Expulsions", as if Anders was just emptying out a notebook of stuff he had lying around (kind of like the songs themselves). I realize the guy was busy with his other, more successful bands like Katatonia or Bloodbath and this one had to take a back seat, but I can't help but feel a little spurned that this was where it all ended, and in over two decades we haven't heard a peep. It just doesn't seem like a strong note to end off on, and I realize I'm in the minority as some seem to hold this up as a bastion of progressive black metal genius, which I simply cannot agree with as the presentation is so frustrating, even when I play it all straight through and try to blend the components into my imagination as a cohesive whole.
Now, having voiced these complaints, I will say that there is enough ear candy to explore here that I'll still give it a pass. A positive. I try and think of it like the little samples you get on a pre-programmed keyboard or some recording software...short, catchy, showing the range and potential of the technology but not the depth of emotion and composition. Bite-sized morbid bliss, like a grind album of fractured horror metal where you just wish this or that riff would repeat or transform into something more explosive and memorable. It's just all over the place, and at least a few dozen of the tracks could be tossed out and I would never know the difference. I wanted more of what I so enjoyed about the first three albums, and I get it, just in such tiny spurts that the greatness is forever evaded. Once every couple Halloweens, I might loop a few tracks from this, but it's one of the most 'could have been' albums in my entire collection. Blakkheim's Woolgathering Exit From A Fascinating And Underrated Band Which Best Manifest His Individual Personality. Cue the curtain.
Verdict: Win [7/10]
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